
return function(center, surface) --section of rails
    local ce = surface.create_entity --save typing
    local fN = game.forces.neutral
    local direct = defines.direction
    ce{name = "straight-rail", position = {center.x + (-12.0), center.y + (0.0)}, direction = direct.east, force = fN}
    ce{name = "straight-rail", position = {center.x + (2.0), center.y + (0.0)}, direction = direct.east, force = fN}
    ce{name = "straight-rail", position = {center.x + (4.0), center.y + (0.0)}, direction = direct.east, force = fN}
end
