return function(center, surface) -- small mining
    local ce = surface.create_entity --save typing
    local fN = game.forces.neutral
    local direct = defines.direction
    ce{name="burner-mining-drill", position={center.x + (1.0), center.y + (3.0)}, direction=defines.direction.north, force=game.forces.neutral}
    ce{name="transport-belt", position={center.x + (-1.0), center.y + (1.0)}, direction=defines.direction.west, force=game.forces.neutral}
    ce{name="transport-belt", position={center.x + (-3.0), center.y + (1.0)}, direction=defines.direction.west, force=game.forces.neutral}
    ce{name="transport-belt", position={center.x + (1.0), center.y + (1.0)}, direction=defines.direction.west, force=game.forces.neutral}
    ce{name="transport-belt", position={center.x + (2.0), center.y + (1.0)}, direction=defines.direction.west, force=game.forces.neutral}
end
